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	<title>Comments on: Lechner Distance: The Number You Need to Know Before Buying an HDTV</title>
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		<title>By: Wayne</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-65621</link>
		<dc:creator>Wayne</dc:creator>
		<pubDate>Mon, 21 Nov 2011 15:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-65621</guid>
		<description>The narrative lead-in preceding the link to the website chart says the chart specifies &quot;MAXIMUM&quot; viewing distance, but the chart column label is &quot; OPTIMUM&quot;  distance. I&#039;d like to see BOTH....

&lt;strong&gt;They are the same. The 1080i/p distance for a given screen size is the maximum distance from the screen where person can perceive all the resolution in the picture. If you move between the 1080p and 720p distance the 1080p image will be sharper. When you reach the 720p distance and beyond for a given screen size you will not be able to perceive the higher sharpness of the 1080p display over the 720p display because you are to far away from the screen for your eyes to resolve the 1080p screens higher resolution.  

HD Guru&lt;/strong&gt;</description>
		<content:encoded><![CDATA[<p>The narrative lead-in preceding the link to the website chart says the chart specifies &#8220;MAXIMUM&#8221; viewing distance, but the chart column label is &#8221; OPTIMUM&#8221;  distance. I&#8217;d like to see BOTH&#8230;.</p>
<p><strong>They are the same. The 1080i/p distance for a given screen size is the maximum distance from the screen where person can perceive all the resolution in the picture. If you move between the 1080p and 720p distance the 1080p image will be sharper. When you reach the 720p distance and beyond for a given screen size you will not be able to perceive the higher sharpness of the 1080p display over the 720p display because you are to far away from the screen for your eyes to resolve the 1080p screens higher resolution.  </p>
<p>HD Guru</strong></p>
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		<title>By: ExSophus</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-65155</link>
		<dc:creator>ExSophus</dc:creator>
		<pubDate>Thu, 29 Sep 2011 03:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-65155</guid>
		<description>A few things I do have to complain about because they do affect the practical value of the data you are providing...

Providing the &quot;distance&quot; data out to 2 decimal places is MEANINGLESS. It just clutters the table and needlessly makes it more difficult to interpret.

Rounding distance results to the nearest inch, and the &quot;diagonal&quot; to the nearest 0.5&quot; is sufficient. Adding more decimal places just makes it less useful.

Similarly, providing the height and width values is redundant. You have already provided the most often specified physical screen attribute, the &quot;diagonal&quot;, and you specified the aspect ratios...so the H&amp;Ws are redundant and again...that clutters up the table and needlessly makes it more difficult for people to follow the rows/columns and actually use the results.

Lastly, you might consider adding a reminder to people to be sure the vendor&#039;s specified &quot;diagonal&quot; is the maximum image diagonal...and not just the physical diagonal. For example, I&#039;ve seen a disreputable vendor try to sell a 24&quot; image capable TV as a 28&quot; TV by using a tape measure to &quot;prove&quot; to them it measures 28&quot; from corner to corner of the exterior of the TV head. They tried to tell the customer it was mis-marked on the tag so they were &quot;actually&quot; getting a 28&quot; display for the price of a 24&quot; display...what a super deal!</description>
		<content:encoded><![CDATA[<p>A few things I do have to complain about because they do affect the practical value of the data you are providing&#8230;</p>
<p>Providing the &#8220;distance&#8221; data out to 2 decimal places is MEANINGLESS. It just clutters the table and needlessly makes it more difficult to interpret.</p>
<p>Rounding distance results to the nearest inch, and the &#8220;diagonal&#8221; to the nearest 0.5&#8243; is sufficient. Adding more decimal places just makes it less useful.</p>
<p>Similarly, providing the height and width values is redundant. You have already provided the most often specified physical screen attribute, the &#8220;diagonal&#8221;, and you specified the aspect ratios&#8230;so the H&amp;Ws are redundant and again&#8230;that clutters up the table and needlessly makes it more difficult for people to follow the rows/columns and actually use the results.</p>
<p>Lastly, you might consider adding a reminder to people to be sure the vendor&#8217;s specified &#8220;diagonal&#8221; is the maximum image diagonal&#8230;and not just the physical diagonal. For example, I&#8217;ve seen a disreputable vendor try to sell a 24&#8243; image capable TV as a 28&#8243; TV by using a tape measure to &#8220;prove&#8221; to them it measures 28&#8243; from corner to corner of the exterior of the TV head. They tried to tell the customer it was mis-marked on the tag so they were &#8220;actually&#8221; getting a 28&#8243; display for the price of a 24&#8243; display&#8230;what a super deal!</p>
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		<title>By: ExSophus</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-65154</link>
		<dc:creator>ExSophus</dc:creator>
		<pubDate>Thu, 29 Sep 2011 02:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-65154</guid>
		<description>I don&#039;t believe it was intended or included in the assessment, but HDguru&#039;s &quot;exclusive Viewing Distance Chart&quot; in addition to addressing the resolution issue, also appears to show viewing distances that mitigate the problems some LCD technologies have with limited viewing angles.

Sitting farther back, while remaining at the same horizontal and/or vertical position relative to the screen, reduces the sometimes very obvious color, contrast, and brightness shifting that can often destroy a viewing experience on those screens with more limited viewing angles. This is because as you move back the absolute offset angle at which you were viewing portions of the screen decreases.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe it was intended or included in the assessment, but HDguru&#8217;s &#8220;exclusive Viewing Distance Chart&#8221; in addition to addressing the resolution issue, also appears to show viewing distances that mitigate the problems some LCD technologies have with limited viewing angles.</p>
<p>Sitting farther back, while remaining at the same horizontal and/or vertical position relative to the screen, reduces the sometimes very obvious color, contrast, and brightness shifting that can often destroy a viewing experience on those screens with more limited viewing angles. This is because as you move back the absolute offset angle at which you were viewing portions of the screen decreases.</p>
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		<title>By: Steven Conner</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-45141</link>
		<dc:creator>Steven Conner</dc:creator>
		<pubDate>Sun, 13 Dec 2009 15:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-45141</guid>
		<description>In college, second Art class--major is CIS; however, wanted to add this, which is neat: Pointillism in art, by Seurat, painted dot by dot, to show that visual capacity is truly an illusion--this he was trying to force the viewers optics to &quot;create&quot; the color rather than the painting, thus the painter--to create the color for the viewer--the problem to be discoverd is that his pointiism art is only viewable at certain distances, beyond six feet (I think), his art becomes blurred and the colors turn to brown hues.

--this is where optical colors come into play, such as bluegreen or is it red/green as a primary color since if one stares at primary charted/segmented color then looks away at a white sheet their eyes &quot;create&quot; the primary/secondary color automatically from the previous color. Neat huh? :)

--now if we had the optics of the sea http://www.livescience.com/technology/091025-mantis-shrimp-eyes.html

--this could explain why colors/objects bend before our eyes, columns from far away (entasis), or similiar illusions--like staring at a chair leg through a chairs enclosed arm--the leg becomes distorted in the optics--probably new color is happening here and our eyes cannot handle it(refraction of light too), so the consequence is bluring.

So in essence, feet and distance to matter espeically if one wants to spend bundles on networking and video elements--understanding the aggregate is essential.</description>
		<content:encoded><![CDATA[<p>In college, second Art class&#8211;major is CIS; however, wanted to add this, which is neat: Pointillism in art, by Seurat, painted dot by dot, to show that visual capacity is truly an illusion&#8211;this he was trying to force the viewers optics to &#8220;create&#8221; the color rather than the painting, thus the painter&#8211;to create the color for the viewer&#8211;the problem to be discoverd is that his pointiism art is only viewable at certain distances, beyond six feet (I think), his art becomes blurred and the colors turn to brown hues.</p>
<p>&#8211;this is where optical colors come into play, such as bluegreen or is it red/green as a primary color since if one stares at primary charted/segmented color then looks away at a white sheet their eyes &#8220;create&#8221; the primary/secondary color automatically from the previous color. Neat huh? :)</p>
<p>&#8211;now if we had the optics of the sea <a href="http://www.livescience.com/technology/091025-mantis-shrimp-eyes.html" rel="nofollow">http://www.livescience.com/technology/091025-mantis-shrimp-eyes.html</a></p>
<p>&#8211;this could explain why colors/objects bend before our eyes, columns from far away (entasis), or similiar illusions&#8211;like staring at a chair leg through a chairs enclosed arm&#8211;the leg becomes distorted in the optics&#8211;probably new color is happening here and our eyes cannot handle it(refraction of light too), so the consequence is bluring.</p>
<p>So in essence, feet and distance to matter espeically if one wants to spend bundles on networking and video elements&#8211;understanding the aggregate is essential.</p>
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		<title>By: Nick</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-41200</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 05 Sep 2009 21:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-41200</guid>
		<description>So if I have 20/14 vision I could sit further away than the recommendations, right? Also, the average person actually has vision superior to 20/16, so most people could sit further away (or use a smaller screen)

(For those who don&#039;t know, 20/16 is better than 20/20 for seeing at a distance)</description>
		<content:encoded><![CDATA[<p>So if I have 20/14 vision I could sit further away than the recommendations, right? Also, the average person actually has vision superior to 20/16, so most people could sit further away (or use a smaller screen)</p>
<p>(For those who don&#8217;t know, 20/16 is better than 20/20 for seeing at a distance)</p>
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		<title>By: Mort</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-37479</link>
		<dc:creator>Mort</dc:creator>
		<pubDate>Mon, 08 Jun 2009 00:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-37479</guid>
		<description>I think someone wanted some equations... well, here they are:
I - screen diagonal in inches
D - optimum viewing distance, also in inches

for 16:9, 1080i/p: 
D = 1.568 * I

for 16:9, 720p:
D = 2.352 * I</description>
		<content:encoded><![CDATA[<p>I think someone wanted some equations&#8230; well, here they are:<br />
I &#8211; screen diagonal in inches<br />
D &#8211; optimum viewing distance, also in inches</p>
<p>for 16:9, 1080i/p:<br />
D = 1.568 * I</p>
<p>for 16:9, 720p:<br />
D = 2.352 * I</p>
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		<title>By: Pomber</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-37421</link>
		<dc:creator>Pomber</dc:creator>
		<pubDate>Sat, 06 Jun 2009 17:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-37421</guid>
		<description>Check this link: http://en.wikipedia.org/wiki/SI</description>
		<content:encoded><![CDATA[<p>Check this link: <a href="http://en.wikipedia.org/wiki/SI" rel="nofollow">http://en.wikipedia.org/wiki/SI</a></p>
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		<title>By: Mike Liveright</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-37401</link>
		<dc:creator>Mike Liveright</dc:creator>
		<pubDate>Sat, 06 Jun 2009 03:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-37401</guid>
		<description>I&#039;d like an equation, or set of equations, that is derived. that says something like:

1080 set &quot;I&quot; inches, sit &quot;F&quot; feet,

      ~ F = I/7.6 (1080)

720 screen I&quot; inches sit &quot;F&quot; feed,

      ~ F = I/5.1 (720)


16*9 screen 

      ~ Width = 87%*I, (16*9 diag)


4x3 screen

      ~ Width = 80%*I (4*3 diag)


16*9 high definition screen diagonal &quot;HD&quot; whose picture is the same height as 4*3 standard definition&#039;s screen&#039;s diagonal &quot;SD&quot;, 
     
      ~ HD = 122%*SD


==============================</description>
		<content:encoded><![CDATA[<p>I&#8217;d like an equation, or set of equations, that is derived. that says something like:</p>
<p>1080 set &#8220;I&#8221; inches, sit &#8220;F&#8221; feet,</p>
<p>      ~ F = I/7.6 (1080)</p>
<p>720 screen I&#8221; inches sit &#8220;F&#8221; feed,</p>
<p>      ~ F = I/5.1 (720)</p>
<p>16*9 screen </p>
<p>      ~ Width = 87%*I, (16*9 diag)</p>
<p>4&#215;3 screen</p>
<p>      ~ Width = 80%*I (4*3 diag)</p>
<p>16*9 high definition screen diagonal &#8220;HD&#8221; whose picture is the same height as 4*3 standard definition&#8217;s screen&#8217;s diagonal &#8220;SD&#8221;, </p>
<p>      ~ HD = 122%*SD</p>
<p>==============================</p>
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		<title>By: Kerry</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-28333</link>
		<dc:creator>Kerry</dc:creator>
		<pubDate>Sun, 04 Jan 2009 04:03:29 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-28333</guid>
		<description>I&#039;m sitting at somewhere in the neighborhood of 12 feet or 144 inches. I&#039;m looking at the Sharp LC-52D64U. Do you think it would work?</description>
		<content:encoded><![CDATA[<p>I&#8217;m sitting at somewhere in the neighborhood of 12 feet or 144 inches. I&#8217;m looking at the Sharp LC-52D64U. Do you think it would work?</p>
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		<title>By: Bob</title>
		<link>http://hdguru.com/lechner-distance-the-number-you-need-to-know-before-buying-an-hdtv/21/comment-page-1/#comment-27309</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Mon, 01 Dec 2008 14:29:33 +0000</pubDate>
		<guid isPermaLink="false">http://hdguru.com/?p=21#comment-27309</guid>
		<description>Guru,

I am purchasing an HDTV for our bedroom and will watch lots of sports.  We are 140&quot; from the tv when in bed.  Our space will not accomodate larger than a 40&quot;.  What is your recommendation on screen size and pixel resolution?</description>
		<content:encoded><![CDATA[<p>Guru,</p>
<p>I am purchasing an HDTV for our bedroom and will watch lots of sports.  We are 140&#8243; from the tv when in bed.  Our space will not accomodate larger than a 40&#8243;.  What is your recommendation on screen size and pixel resolution?</p>
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